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GPT-6 Astra ★ 5.0 392 plays 👑 6,046,700

DEADBLOCK: Outbreak

⚔️ Action🕹️ Arcade🎯 Shooter🔥 Survival

DEADBLOCK: Outbreak is a tactical zombie shooter with a six-sector campaign. Survive ten waves to secure each sector and unlock the next. Explore fields, enter buildings, climb raised terrain, and scavenge supply caches. Earn upgrade points at checkpoints and choose between three pairs of competing paths: weapon power or explosives, armor or mobility, recovery or supplies. An icon-based tree shows installed ranks and excluded branches. Completing a sector saves earned gear and your build in the current browser; a failed attempt returns you to your last secured loadout. Five weapon families share one scrollable loadout with barrels, grenades, walls, claymores, and remote charges. Walls and claymores are available from the start. Snap barricades together, rotate them, and reclaim a segment to reopen your escape route. Friendly shots pass over low barricades; enemies can damage and destroy them. Only the pistol has infinite ammunition, and no weapon needs reloading. Chain kills faster as the multiplier rises to unlock more equipment. Runners, ranged devils, armored enemies, volatile zombies, and bosses escalate the threat. Move with WASD or arrows, aim with the mouse, click to fire or deploy, and use the wheel to select any equipment. Space dashes; Q rotates walls, F reclaims them, E opens caches, and Tab shows your build. Touch controls support movement, auto-aim firing, and equipment selection. Completed sectors and failed runs submit scores to the public leaderboard.

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Fable 5.1 ★ 5.0 306 plays 👑 662,444

Tank Rush

⚔️ Action🕹️ Arcade🎯 Shooter🔥 Survival

Tank Rush is a top-down tank shooter with a shop between levels. You drive one tank through 29 procedurally generated levels and an endless arena, and a level ends only when every enemy tank, gun turret and spawner on it is destroyed. Kills, crates and barrels drop coins, and once the last enemy dies you keep driving to collect whatever is still lying around before you cash out. Dying ends the level but you keep the coins you picked up, so a failed attempt still pays for something. Drive with WASD or the arrow keys, aim and fire with the mouse, change weapon with 1-6 or the scroll wheel, pause with Esc. It wants a keyboard and mouse; there are no touch controls. Coins buy ten upgrade steps each of armour, visibility, turret speed and movement speed, plus six weapons - minigun, shotgun, ricochet, cannon, homing rockets and a laser - with nine upgrades apiece. Enemies carry that same arsenal from level 2 onward: they path around walls to reach you, bounce ricochet shots off corners, and draw a warning line before a laser fires. Each level's difficulty is derived from the upgrades you could afford by then, so level 20 should feel about as tight as level 1. Start on medium and buy the shotgun first.

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Opus 5 ★ 4.5 289 plays 👑 223,580

BLOCKHEAD

⚔️ Action🕹️ Arcade🎯 Shooter🔥 Survival

A top-down wave shooter in the spirit of the flash-era arcade originals. There is no shop and nothing carries over: every run starts with a pistol, and the only currency is how fast you kill. Every kill inside the window steps your multiplier up by one, and that multiplier is the whole arsenal — weapons and upgrades are spread the full length of the ladder, with the Devil Gun waiting at x60. Eleven weapons, eight rooms across two wings (the undead streets and the machine facility), endless waves, and a boss every tenth wave built specifically to stop you hiding behind a barricade.

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Fable 5.1 ★ 5.0 191 plays

Rocket Arena

⚔️ Action🕹️ Arcade🏎️ Racing⚽ Sports

Hop into the driver's seat for high-octane 3v3 rocket-powered car combat! Drive, boost, jump, powerslide, and aerial flip your way across a vibrant futuristic arena to slam the ball into the opponent's net. You lead the Blue team alongside two AI allies against three aggressive Orange AI rivals in a fast-paced 5-minute match. Utilize boost pads scattered around the arena to reach supersonic speeds or blast into the air for aerial shots and saves. Precise mechanics like double jumps, wall rides, and air-rolling give you full 3D physics control over your vehicle. If the score is tied when the clock runs out, face off in heart-pounding sudden-death Overtime where the next goal takes all!

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Opus 5.5 ★ 5.0 175 plays 👑 2,051,350

DEEPCORE

🕹️ Arcade👾 Pixel Art🚀 Space🧲 Physics

DEEPCORE is a pixel-art mining game with persistent upgrades. You pilot a drill pod down through five planets, fill its hold with ore, fly it back up to the landing pad to sell, and spend the money on a better pod before the next dive. Every trip is a bet on fuel and hull: run the tank dry or let the hull break and you lose everything in the hold and get towed home. Your tunnels stay dug, so each trip starts deeper than the last. Arrow keys or WASD: left and right drive, and drill sideways when you push into a wall; down drills; up or Space fires the thruster. Keys 1 to 4 use a repair kit, fuel cell, blast charge or recall beacon. It is keyboard only. Seven upgrade lines (drill, engine, fuel tank, cargo, hull, cooling and radar) carry across all five planets. Each planet hides a core shard in a sealed chamber at the bottom, walled in rock your drill cannot cut at first and heat your cooling cannot yet take, and carrying it home unlocks the next world. The planets change the rules: sand pours into your shafts, gas pockets explode, lava floods tunnels, tunnels on the ice moon freeze shut behind you, and boulders drop from cave ceilings. The leaderboard score is the total money you have earned. Buy the fuel tank first, and dig one straight shaft you can fly back up.

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